I just returned from the annual H. P. Lovecraft film festival in Portland, one of my favorite events of the year. As always, that event got me thinking (more than usual) about how the “Cthulhu mythos” can be incorporated into a fantasy RPG campaign.
The elder gods run into trouble when they collide with heroic fantasy. Mighty warriors and wizards battle supernatural horror all day, every day. What makes Tsathoqqua and Shub-Niggurath any more frightening than a lich or a dragon?
Heroic FRPG adventures tend to be framed in terms of good versus evil. Villains strive to bring about some earthly manifestation of evil—greed, violence, hate, destruction. In Lovecraft’s brand of horror, evil and good are largely irrelevant. Boiled down to essential salts, this type of tale relies on four tenets ... (Read the rest at Kobold Quarterly.)
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